
Happily, things have changed to where the average D&D; player is now either met with blank stares, or a kind of sad acceptance. More often than not that acceptance is something you'll get from the people who've played the game, but other times it's those like my parents, who watched as huge chunks of my early teen years vanished like a halfling thief with a cloak of invisibility...
"If you'd spend as much time studying, as you waste playing that game, you'd have straight A's in school."
The longevity of the game is a true testament to its value as a form of entertainment, and though I haven't tossed a twenty-sided die in over twenty years, I look back fondly on that time well wasted.

If "level of obsession" could be rated on a scale of sorts, mine would have been just a few points shy of infinite. The manuals, modules, lead figures and dice; not to mention time spent building characters or creating my own adventures, all contributed to a kind of textbook D&D; addiction.

But at least this RPG addiction kept me off the streets and away from trouble--a claim that was made up until my late teens, when I discovered just how much fun it actually was to wander the streets in search of trouble.
2 comments:
I used to have the basic set in red box. It comes with the dice. Today the dices is still with me but the rule book can no longer be found. Anyway some parents that time kinda object kids for playing such game as they thought to be Satanic or new age. Funny.
d and d, along with star wars and kiss have made me the fine gentleman i am today.:)
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