"Kabuki is written with three Chinese characters meaning 'song,' 'dance,' 'action.' Apparently she wants to do a little song and dance on your grave... and her actions are quite lethal."I've made the comment before, and I'll probably make it again, but one of the things that I love about a company producing action figures of obscure characters--be they from a film, comic book, or whatever--is that it inspires me to learn more about a character if I'm not very familiar with it. And that's especially true when the character is unique looking, doesn't fit the "superhero" stereotype, or is just something that I've never seen before.
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Over a month ago someone from Shocker Toys e-mailed me to ask, "Where should we send samples for review?" It was a short, sweet (if not a little cryptic) request, and after responding, I was mailed a single figure from their new Indie Spotlight line.
Up until this point, my only experience with Shocker Toys was seeing their Shokini mini-figures, and then a few years back I took a look at the prototype for their GWAR figure at San Diego Comic-Con. (And not to get off on too much of a tangent, but I'll admit to thinking that the whole GWAR idea was awesome, and would like to have seen how a complete line of figures turned out.)
The Indie Spotlight line features "classic characters as well as underground favorites," and as I understand it, is a line that Shocker has struggled to produce for a few years now. But like I said, I'm all for the idea of something new and different, and love that a smaller company is willing to give it a go, especially these days, when even the big guys like Mattel and Hasbro are having a tough time.
Series one, the "Maxx Series," features figures of The Maxx, SCUD, Shadowhawk, Katchoo, and Kabuki. Shocker mailed me the Kabuki figure to review, and I've had a little time to play around with it, as well as some time to go back and read the first volume of Kabuki books.
First of all, I really like the style of packaging. Shocker has decided to use a bubble with removable backing that's very collector friendly. It lends itself easily to a situation where it's possible to pull a figure out, play around with it, and then re-card it for display. An even better idea, if you're talking about a figure like this with different parts that might need to be stored when not in use. Kabuki comes packed with a removable mask, two choices for hands--one set with sickle weapons and one set of fists--as well as an "Isz," which relates to it being a "The Maxx" anchored wave of figures.
The Isz figurine is nothing special, but it's a fun pack-in, and if you're a fan of The Maxx, you'll probably be happy to get them.
Kabuki is a mixed bag for me. In general, I think it's a good figure with some cool and very ambitious details. There are things about it that I love, and there are some things that I think could use a little improvement.
After having read through the first volume of Kabuki books, my initial reaction is to focus on visual accuracy. The biggest mistake as far as I can tell, is that when you remove the mask, Ukiko (the character's real name) is missing the scars that should be on her face. It's not a small error either, as it happens to be a significant physical trait that plays a big part in the story.
It's hard to be too critical though, because I think the facial sculpt and paint job are otherwise perfect. The mask is great also... it's really beautiful actually, and fits on the figure's face just right.
Another error, is that Kabuki's costume is missing some cool details. She's shown with a belt, which would have been a great addition, as well as shoulder straps, throughout most of the book. I'm aware that her costume tends to vary, where from time to time she'll have sleeves also, but it's those details in particular that I'm missing the most.
I mentioned being impressed with some of what I thought were ambitious elements, and suppose I need to give Shocker Toys credit for turning out what is, generally speaking, a very nice looking female figure. Not everyone seems to be able to do this, and seeing as how we're looking at a first of sorts for this company, I'm more than impressed by the aesthetic quality. Something in particular that I'll point at as being cool, is the way that they handled the back tattoo. It's a detail that you'd totally miss if you kept her carded, but Kabuki actually has the Noh dragon tattoo on her back.
The thing's not constructed too badly either, which is again impressive, seeing as how Shocker has just managed to get this line off the ground. I have no weird issues with loose joints, weak or warped parts, and nothing was broken when I pulled the figure out of the packaging... not something that every toy line can be proud of.
So, Kabuki has been standing vigil on my desk for a few weeks now, and after endless moments where I've idly fiddled with or posed the toy, my thoughts about "play value" are pretty similar to everything else. There's some great and ambitious things going on when it comes to design and articulation, but I can still see room for improvement.
I love the shoulder joints, and off the top of my head, can't think of anyone else whose doing them exactly this way. The elbows and knees work very well, but I'd like to see joints mid-thigh and at the bicep to give her a little more range. The torso articulation is great, with the double joints at the rib cage and the pelvis, but I'm not so sure about the hip joints. Something about the way that they work with the pelvis is a little bit off... but close.
And that's really it for the figure as a whole. It's very close to perfect, but isn't
quite there. I give Shocker Toys a huge amount of credit, and not just for inspiring me to read one of the volumes of Kabuki books (which they did), but for setting out to make a figure that no one else would probably try to make. It's a great character, and I'm glad that I've had a chance to look this toy over. It's got me excited about reading more from this author/artist, and it's got me even more excited about the future of this "indie" comic book heroes line.